Is there any way of analyzing a welded assembly with COSMOS express? It disappears from my pull down menu in an assy.....
probably cut down on processor time anyways.MMike said:Well I went old-school on its ass and did it like I would have in CATIA v4.... I just redid the assy as a single part. (It's a simple thingy, so no big deal).
Worked well too......
No...and to be honest I've never really been a surface guy. I got the CATIA surface training at Pratt back in 96 or 97, but that's been the extent of it. I've never had a job where I did any surfacing. At Boeing I was 99.99999% E3D wire routing, and Pratt was pretty basic stuff too. So I'm kind of a surfacing void......zedro said:probably cut down on processor time anyways.
Have you been fooling around with any surface modelling? i'm only midly impressed so far
I've never been able to get any useful information out of cosmos express, the one time I really needed FEA I couldn't get cosmos to work with the assembly so like you I had to rebuild the whole thing as a single part, unfortunately for me I had several complex pieces.trialsmasta said:I don't think you can but, if you looking to analze the welds even the full blown cosmos isn't much help. The most accurate way that I know of is to calculate it the old fashion way. Look up your welding rod properties and calculate your weld area, thats what I've done in the past.
geez, i'm surprised Catia actually has a leg up in that respect.Kornphlake said:I've never been able to get any useful information out of cosmos express, the one time I really needed FEA I couldn't get cosmos to work with the assembly so like you I had to rebuild the whole thing as a single part, unfortunately for me I had several complex pieces.
They are quite simple. Just flat steel plates welded together.trialsmasta said:How are you guys rebuilding as a single part? Your assembles must be pretty simple because any time I've tried to cheat and save an assembly as a part file it only comes in a surfaces and nothing useful for FEA.
i dont exactly know what your calculating, but even different hand calculation techniques have their own accuracies, some which are very much on the conservative side, and others where you really miss the boat.MMike said:They are quite simple. Just flat steel plates welded together.
But now I was just checking another assy. COSMOS gives me a safety factor of 1.25. But the other engineer who designed the thing calculated a safety factor of almost 2. And his reasoning seems sound to me. and his conditions we worse. So now I'm skeptical of COSMOS xpress....
But I'm not building a boatzedro said:i dont exactly know what your calculating, but even different hand calculation techniques have their own accuracies, some which are very much on the conservative side, and others where you really miss the boat.
i really doubt you could get the hand calcs close to the FEA with that part.MMike said:This is all it is. Well....there's a little more to it, but I've dumbed it down a little for my purposes. BUt the big plate is fixed and there is a vertical load on the horizontal plate with the gussets.
I don't see solidworks as being a real industrial strength engineering tool, but more of a mechanical fit and form design tool, which it does well. Still the FEA capabilities are pretty lackluster in my opinion.zedro said:geez, i'm surprised Catia actually has a leg up in that respect.
I would tend to agree with you. SW does fine for most of our design stuff with the exception of some radius issues but doesn't do well for some of our actual production. We end up exporting iges files to use for creating flat patterns, complex contour form blocks with spring back, etc. ProE Wildwire is the tool of choice for the more complex parts and for FEA we tried Cosmos but ended up with ProMechanica.Kornphlake said:I don't see solidworks as being a real industrial strength engineering tool, but more of a mechanical fit and form design tool, which it does well. Still the FEA capabilities are pretty lackluster in my opinion.
trialsmasta said:I know I might get lynched for this, but I prefer Autodesk Inventor. It has a real file management system and I don;t have to deal with that sucky text box when I want to write an equation. And for the love of god when will they let you put negative numbers in SW? And why the F*** don't my model dimensions show up where I want them?
i'm still here....unemployed....MMike said:I can't do negatives in SW either...
I hate Autodesk.
But ok...as long as we're sharing, I've still not yet figured out how to REALLY design in SW (and Mechanical Desktop...similar philosphy). I haven't learned how to do "top down" modeling. Right now, I have to know exactly what my part is....almost fully defined...before I start. I mean, you have to your parts done in order to build your assy.
yeah, it's the new me, quit smoking, 3 meals a day, early to bed and early to rise....my life rulesMMike said:and up early?
jogging?zedro said:yeah, it's the new me, quit smoking, 3 meals a day, early to bed and early to rise....my life rules
I love Solidworks, but I cant stand the things you mentioned actually. But I spend probably 60% of my awake life working on Solidworks so I have had to cope. Im going to pass your gripes onto the local rep, maybe they can revise/trialsmasta said:I know I might get lynched for this, but I prefer Autodesk Inventor. It has a real file management system and I don;t have to deal with that sucky text box when I want to write an equation. And for the love of god when will they let you put negative numbers in SW? And why the F*** don't my model dimensions show up where I want them?
MMike said:SW (and Mechanical Desktop...similar philosphy). I haven't learned how to do "top down" modeling. QUOTE]
SW "top down" designing suuuuuucks donkey balls. Oh my f@cking god. 3 tools for you, assembly transprancy, intersection curves and the section view tool. It will bring you up to par with inventor.
Could that be because you are a native SW user? The only guy that dosn't cuss like the rest of use heathen engineers is a native SW user and he dosen't know what hes missing. I hear that sad song from SW all the time "that will be in service pack X or rev X" A perfect example that SW has there heads up there ass. V2004 Hmmm view normal to plane...wrong side, click it once more, right side. Damn this SW thing is kick ass. V2005 they take it out WTF!!!! And do you think anything from my bitch list got upgraded in 2005 :nuts:. SW isn;t all bad, but I've had too many bad experiances to rave about it.dw said:I love Solidworks, but I cant stand the things you mentioned actually. But I spend probably 60% of my awake life working on Solidworks so I have had to cope. Im going to pass your gripes onto the local rep, maybe they can revise/
Mike, give me a call, I have some methods for you
Dave
its easy, just think of how the part would be created in real life. Also i may make a 'primary' sketch or blueprint of the piece and reference elements off it later. This way you can make changes directly from the primary sketch only and not necessarily off of seperate secondary sketch elements.MMike said:I haven't learned how to do "top down" modeling. Right now, I have to know exactly what my part is....almost fully defined...before I start.
zedro said:its easy, just think of how the part would be created in real life. Also i may make a 'primary' sketch or blueprint of the piece and reference elements off it later. This way you can make changes directly from the primary sketch only and not necessarily off of seperate secondary sketch elements.
For example with a full sus bike design, the entire skeleton assembly of the bike may be created in the primary, essentially the elementary bike design blueprint (headtube/bb/seatube points, linkage vectors, etc) and all part creation is initially referenced from it. So changing the geometry or linkage progression or layout is all done from a single sketch and everything auto regenerated. It may seem like more work, but it keeps everything organized and in control. Usually.