It's a Rune v2. The v1s had a lot more end stroke digression that would probably make it too easy to bottom out with a coil. The v2s are progressive through most of the travel, but I'd still want some kind of bottom out control from the shock (like this vector hlr). I'm assuming spitty kinematics are similar.Nice! Is that a spitty or a rune (can read the model name)? Just wondering about the coil shock, as I had a long conversation with Keith about running a coil shock on my MkI spitty, and it was a no bueno idea according to him. So it seems like the kinematics have changed a bit if that's a MkII spitty.
http://linkagedesign.blogspot.com/2012/08/banshee-rune-v2-2013.html?m=1